Legal notice & Privacy
Legal notice (Impressum)
Information according to § 5 DDG (German law): Julian Radins · Contact: hello@duofall.com
Private, non-commercial test site for the closed alpha of the game "DuoFall" (limited tester circle). No sales, no ads, no tracking.
Privacy - short and honest
This website: no cookies, no tracking, no external services. Technically required server logs are created on our own server with the German provider Hetzner (Hetzner Online GmbH, data center in the EU - privacy policy), which we do not evaluate. Mail delivery runs via ALL-INKL.COM (privacy information).
Playtest application & updates (voluntary): If you enter your email address, we store it solely to manage the playtest (spot assignment, access code) and to send DuoFall update notes. The subscription only becomes active after you click the confirmation link (double opt-in, Art. 6 (1) (a) GDPR). Every mail contains an unsubscribe link; unsubscribing deletes the address immediately. No sharing with third parties, no tracking inside the mails.
The game: explicitly asks on first launch whether online features may be used - without consent everything runs fully offline. With consent it transmits a random, anonymous player ID, a freely chosen display name and game results (points, lines, replays) for the leaderboard, duels, live matches and the community goal; with the optional account, the credentials you chose yourself (passwords only as a hash). IP addresses are only used as a non-reversible hash for abuse protection and never stored in plain text. No sharing with third parties, no ads. Deletion requests: by mail (above) or in-game via "📨 Contact & feedback".
Chat between players: If you use whisper messages or the lobby chat in rooms and matches, messages are stored on our server for delivery: whispers for at most 30 days (and only the latest 200 per conversation pair), lobby chats disappear with the room or after 24 hours at the latest. An automatic word filter masks profanity and sexual expressions before a message is stored. Blocking and reporting is available directly in the game; we review reported content.